From Electric Avenue in the Winter of 2004 (BEFORE the legendary Daigo Moment / Evo Moment #37 ever even happened) when I was 14 years old to the game I still love most. This monitor is for the community keeping the room going.
Street Fighter III
3rd Strike, around the world.
Players in the Fightcade 3rd Strike room, grouped by status and country flag.
Awaiting player data
Online players
N/AEveryone in the room
In lobby
N/AAvailable in the lobby
In match
N/APlayers in a match
Away
N/AMarked away
The player feed is temporarily unavailable. Counts will appear when a verified room snapshot is available.
Checks for updated room data about once a minute.
Player concentration
No snapshot
◎No room snapshot yet.Player counts will appear when the feed is connected.
UnavailableFewer → More players
Country flags shown by Fightcade, not verified physical locations. Small territories may only appear in the country list. Basemap: Natural Earth.
Country totals
Country totals will appear with the first snapshot.
Unknown flags stay in the totals and appear as “Unknown”. Filters apply to the map and country list; room totals above remain unchanged.
Active match sessions N/ASpectating N/AOther N/AUnknown status N/A
How to read this monitor
“Online players” covers the 3rd Strike room. The collecting account is excluded. In-match players are verified against the room’s match records; playing another game counts as Other. Match state takes precedence over an Away flag. Both global and room-specific Away flags count when a player has no active game.
Active sessions require distinct match records; player counts are never divided by two to estimate matches. Spectator identity is not verified by this feed, so that count is N/A. Unresolved game states stay Unknown.
A missing feed means unavailable, not zero. Partial or older observations keep their original timestamp. No usernames, player lists, chat or account credentials are included. Total registered Fightcade accounts are not available from this data source.