Gaming · Résumé

Neal Vazquez: Gaming résumé

Also known as mio · Portland, Oregon

A lifelong player. A technical and creative mind.

Third Strike is my favorite video game of all time. DDR is the game I am best at. I also play Melee and Ultimate, where I’m still learning. I bring that player’s perspective together with my technical and design background to interactive experiences and tools for gamers.

Employment history

HCLTech

2025–2026

  • Senior Data Scientist2025–2026

Enterprise conversational AI and customer-experience analytics. Dialog, intent, and NLU evaluation, topic modeling, KPI frameworks, and executive communication.

Microsoft

2023–2025

  • Senior Data Scientist2023–2025

Customer-experience analytics and Power Platform adoption. Power BI reporting, Python automation, data workflows, and adoption and engagement measurement.

Nuance Communications

2018–2023

  • Senior Consultant2022–2023
  • Digital Optimization Strategist2018–2022

Analytics and optimization across virtual assistants, live chat, IVR, call routing, voice biometrics, and speech recognition. Measurement strategy, SQL and Python workflows, and reporting that connects customer interactions to business decisions.

The MLS

2017–2018

Combined LA / Westside MLS · Beverly Hills, California

  • Marketing Designer2017–2018

Collaborated with marketing, product, R&D, and systems teams to deliver marketing assets, social media content, and high-visibility real-estate insights & reports for real estate professionals in the Combined LA / Westside MLS region.

Education

University of California, Berkeley

Master of Information and Data Science

2024

Berkeley profile

University of California, Los Angeles

Bachelor of Arts, Philosophy

2014

Focus & skills

  • Player-focused design
  • Interactive tools
  • Data visualization
  • Python & SQL
  • Customer-experience analysis
  • Visual communication

Certifications

Selected work & practice

Street Fighter III: 3rd Strike

My #1 favorite video game of all time. A longtime favorite in my gaming life as mio / @XOmio96.

Explore Third Strike

Super Smash Bros. Melee & Ultimate

I play both and have plenty to learn. My technical and design experience is separate from my developing skills in Smash.

Explore Melee and Ultimate

Game development & player tools

An offering for independent creators and small teams: turning game ideas into working experiences, improving player-facing design, and building useful gaming tools.

Explore the gaming offering

Employer and university names and marks identify my professional and academic history. They do not imply endorsement, sponsorship, or a current employment relationship. Dates are shown by year.